package org.rpgmapper.skirmish;

import org.rpgmapper.bo.Bonus;
import org.rpgmapper.bo.Character;

public interface SkirmishListener {

	public void onBeginSkirmish();
	public void onEndSkirmish();
	public void onChangeRound(int nextRoundNumber);
	public void onChangeCharacter(Character nextCharacter);
	public void onAddCharacter(Character character);
        public void onRemoveCharacter(Character character);
	public void onShowCharacterInfo(Character character);
	public void onWantToAddCharacter();
	public void onAddBonus(Bonus bonus);
	public void onBonusEnd(Bonus bonus);
}
